Zombie Pro - MoCap Pack

Unreal Engine Animations Zombie Pro - MoCap Pack 5.1

Unreal Engine
View All Animations in 3D Viewer: HERE
Complete PDF motion list: Zombie Pro 2.7 Animation List
Video: ZOMBIE HIGHLIGHTS
Video: ZOMBIE FOREST
Major Update: Rev. 2.7 - 115 New Animations and Features
Root Motion and In-Place w/IPC Curves. Demo Blueprint Controller included.
253 Animations, 12 Split Jumps - 518 Total Files - INCLUDING: Hyper Zombie Chases, Running, Jumping, Hyper-Attacks, On-Fire Variations/Deaths, Hits, Knock Backs, Crawling/Transitions, Standing Idles Variations, Walking, Slow Chasing, Directional Deaths, Reaching, Turns, Shambles.
Create and control your own Zombie Horde with this set of flesh hungry Undead animations. We obtained and motion captured actual REAL Zombies in our studio! (No we didn't) Bring your undead game to life. Now with Hyper Zombie moves to energetically wreak havoc in the Zombie apocalypse!
Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.
  • View Quick Tutorial Video - HERE:
https://youtu.be/lGOV0RypRvQ
  • DOWNLOAD THE "UE4 to UE5 Retargeting Project" ZIP HERE:
https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
  • The stock unmodified IK-Retargeters included with UE5... are not good as is.

Technical Details​

  • Major Rev. 2.7 Update
  • Unreal Engine 4.14 - 4.xx
  • For Engine 4.13 and Previous - All FBX Source animation files included and can be imported with IPC.
  • **NOTE: When using "Add To Project" in the "Vault" - The Config files need to be set correctly for the Demo BP. See included "BP Config Settings" docs in “\Project\Source\” (not visible in the editor).
  • Many New Animations
  • New Short Loops, Attacks and Deaths - Shorter looped variations, along with long originals.
  • New Attack Idles - New aggressive idles, with poses matching hyper-attacks.
  • New Turns and Looping Turns - New cleaner turns and loops, and quick 90 and 180 turning loops.
  • Hyper Chase Leaning CIR Turns - Realistic leaning into turns.
  • New Aggressive Hyper Chases - New FAST scary running.
  • New Split Jumps and Landings - Hyper Chase split jumps, with landings for all Hyper Attack idles.
  • New Stabilized Root Motion with Single Axis and Single Speed, for easier In-Place implementation - Erratic Root movement has been edited and removed for smooth motion in a single direction and single speed. Better for Multiplayer, no need for complex IPC programming.
  • Detailed Animation List w/Documented Speed Cm/Sec.
  • "A" Pose Skeleton Reference Stance
  • Demo BP is provided as is as a bonus. Created by: "3 Prong Gaming"
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Author
Nova
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