Ocean Environment Pack 2 - Coral Reef

Unreal Engine Environments Ocean Environment Pack 2 - Coral Reef 5.1

Unreal Engine
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The Ocean Environment Pack 2 brings the beauty and mystery of the ocean to life! This pack contains a stunning coral reef with an old wooden shipwreck, a deep sea segment with glowing bioluminescent coral and weeds, and a magnificent sunfish, all designed to create a truly immersive underwater experience.

This Pack contains 24 Coral meshes, 6 rocks, a huge Shipwreck and many more features!
The Demonstration includes a deep sea lighting setup, with Volumetric Fog, Caustic Lighting that fades with depth, an unlit water surface shader, and a wind system that affects both Dust Motes and foliage.
To top it all off, it also includes the Ocean Sunfish Pack!

For a breakdown of the included meshes, please see the following:
Coral Meshes:
  • 7 Coral Brain meshes
  • 3 Coral Weed Meshes
  • 2 Coral Sponge Meshes
  • 2 Sea Fan Meshes
  • 6 Traditional Coral Meshes
  • 2 Sun Coral Meshes (one alive, one dead)
  • 2 Sea Anemone Meshes (one singular, one group)
  • 2 high-detail Coral Sea Floor Meshes
  • 1 Coral Disk

Other Meshes:
  • 22 Shipwreck Wood Meshes which combine to form the entire ship
  • 6 Rock Meshes
  • 2 Sea Floor Meshes
  • 4 Kelp Meshes at differing growth heights
  • 2 Clam meshes (One clam, top and bottom)
  • 1 Large high-detailed Rock
  • 1 Crab Mesh
  • 1 Rusty Sword Mesh

Note: To change the Deep Sea depth effects (Glow and Wind), open MPC_DeepSeaLighting and change the shallow and deep height values.

--== Check out more Ocean Assets here ==----== Join our Discord Server for Free Assets & Support! ==--

Technical Details​

Features:
  • Ocean Sunfish Pack included
  • 24 Coral Static Meshes
  • 6 Rock Meshes
  • 22 Shipwreck Meshes which are combined in the Shipwreck Mesh Blueprint
  • 1 Bubbles Particle
  • Dust Mote Particle that follows Camera with Blueprint
  • Maximum Texture Resolutions Manually set for best performance
  • 2 Ocean Ambience Sounds
  • 1 God Ray Mesh and Material
  • Caustic Lighting Material
  • Davis3D Wind System

Number of Unique Meshes: 65
Collision: Yes, automatically generated, and per-poly for large meshes

Vertex Counts:
  • 32 Meshes under 20k
  • 20 Meshes between 20k and 40k
  • 10 Meshes between 40k and 60k
  • 3 Meshes between 60 and 70k

LODs: Yes, 4 to 5
Number of Materials and Material Instances:
Number of Textures: 103
Texture Resolutions:
  • 4096 = 59
  • 2048 = 24
  • 1024 = 13
  • 512 = 5
  • 128 = 2

Supported Development Platforms: Windows & Mac
Notes: Sky HDRI texture Copyright Free (CC0) from Polyhaven
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Author
Nova
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